Name
global.ChangeTaskState
Description
Change task States. Default states are defined in ChangeTaskStateSNC. To override one of the states define it here in the form ChangeTaskState.
Script
var ChangeTaskState = Class.create();
/** States */
ChangeTaskState.PENDING = ChangeTaskStateSNC.PENDING;
ChangeTaskState.OPEN = ChangeTaskStateSNC.OPEN;
ChangeTaskState.IN_PROGRESS = ChangeTaskStateSNC.IN_PROGRESS;
ChangeTaskState.CLOSED = ChangeTaskStateSNC.CLOSED;
ChangeTaskState.CANCELED = ChangeTaskStateSNC.CANCELED;
/** Legacy States (replaced by CLOSED + Closed codes) */
ChangeTaskState.CLOSED_SUCCESSFUL = ChangeTaskStateSNC.CLOSED_SUCCESSFUL; // aka complete
ChangeTaskState.CLOSED_SUCCESSFUL_ISSUES = ChangeTaskStateSNC.CLOSED_SUCCESSFUL_ISSUES; // aka skipped
ChangeTaskState.CLOSED_UNSUCCESSFUL = ChangeTaskStateSNC.CLOSED_UNSUCCESSFUL; // aka incomplete
/** Closed codes (Applicable when state is CLOSED) */
ChangeTaskState.CLOSED_SUCCESSFUL_CODE = ChangeTaskStateSNC.CLOSED_SUCCESSFUL_CODE;
ChangeTaskState.CLOSED_SUCCESSFUL_ISSUES_CODE = ChangeTaskStateSNC.CLOSED_SUCCESSFUL_ISSUES_CODE;
ChangeTaskState.CLOSED_UNSUCCESSFUL_CODE = ChangeTaskStateSNC.CLOSED_UNSUCCESSFUL_CODE;
ChangeTaskState.prototype = Object.extendsObject(ChangeTaskStateSNC,{
type: "ChangeTaskState"
});
Sys ID
22235891670722004792adab9485ef03